← Business ideasBusiness ideas in godot game development
What to build starts with what people already complain about, not with a guess. These are recurring problems in godot game development — the kind a small, focused tool or a micro-SaaS could address — with a note on where to start and a rough read on how commercially valuable fixing it looks.
Many developers are experiencing performance issues with various features in Godot, particularly when using specific nodes or configurations. Common complaints include lag, low frame rates, and unexpected behavior when rendering or instantiating objects.
- Create a performance optimization guide for common Godot features.
- Develop a profiling tool specifically for Godot to help identify bottlenecks.
- Build a plugin that automates performance tweaks based on common issues reported.
- Offer consulting services to help developers optimize their Godot projects.
Who has this problem: indie game developers, solo developers using Godot, game studios working with Godot
Pain pointTrend: NewConfidence: Low12 mentions · 1 communities · new
“Godot Version v4.3.stable.mono.official [77dcf97d8] Question trying to make a sequencer. notes are played with AudioStreamPlaybackPolyphonic because i figured that creating and destroying dozens of AudioSteamPlayer nodes would be silly. i immediately ran into a problem where the audio would crack...” — godot-forum
“Godot Version 4.6.3 Question So I've been using parallax for a lot, not for simple backgrounds but for complex environment which gives the sense of depth. I love the parallax2D node, the only issue is workflow and performance. The more parallax layers you add, the more it will lag, but that is ex...” — godot-forum
Many developers are facing challenges with physics interactions and collision detection in Godot, particularly with 2D elements. Common issues include unexpected behavior during collisions, such as characters passing through objects or not responding correctly to forces.
- Create a troubleshooting guide for common physics issues in Godot.
- Develop a plugin that simplifies collision detection setup.
- Offer a service for debugging physics-related problems in Godot projects.
Who has this problem: indie game developers, solo developers, game design students
Pain pointTrend: NewConfidence: Low7 mentions · 1 communities · new
“Godot Version: 4.3.stable 4.3.stable Problem: Projectiles "dragged" by source entity (4.3.stable) A problem I have with my game is that the projectiles that come from the player aren't as independent as they should be. This video shows what's happening: https://www.youtube.com/watch As the player...” — godot-forum
“Godot Version 4.4.1.stable.mono Question Problem with pong ball not bouncing but getting pushed by paddle I am trying to create a pong/brickbreaker style game to learn a bit about how godot works, but I am stuck with a problem on recreating the expected behavior from this games. My problem is tha...” — godot-forum
Many users are struggling with scripting in Godot, particularly with understanding how to implement features like enemy wave systems and physics interactions. They often seek tutorials and guidance but find the existing resources insufficient or unclear.
- Create a comprehensive tutorial series on common scripting challenges in Godot
- Develop a community-driven Q&A platform for Godot scripting issues
- Offer one-on-one mentoring sessions for new Godot developers
Who has this problem: indie game developers, solo developers, game development educators
Pain pointTrend: NewConfidence: Low5 mentions · 1 communities · new
“class_name marks the script as a static type, other scripts will have better auto-complete when dealing with this type. It also makes creating new resources easier from both the filesystem and properties. extends is required for most scripts, it defines what properties and methods this script inh...” — godot-forum
“The tutorials in the documentation are supposed to be quite good: https://docs.godotengine.org/en/stable/getting_started/first_2d_game/index.html#doc-your-first-2d-game Godot Engine documentation https://docs.godotengine.org/en/stable/getting_started/first_2d_game/index.html#doc-your-first-2d-gam...” — godot-forum
Developers are encountering various errors when importing assets into Godot, including issues with file formats and missing resources. These problems often lead to significant delays in development and frustration.
- Build a diagnostic tool for asset import errors.
- Create a comprehensive guide on supported file formats and common pitfalls.
- Offer a service to assist with asset importing and troubleshooting.
Who has this problem: game developers, artists working with game assets, students learning game development
Pain pointTrend: NewConfidence: Low6 mentions · 1 communities · new
“Godot Version 4.5.1 stable Question When importing a model into Godot, shading artifacts appear, as if the model has inverted normals in some places. Снимок экрана от 2026-03-13 05-13-13 Снимок экрана от 2026-03-13 05-14-21 An important clarification: these are areas where parts of the model are ...” — godot-forum
“Hi there, I have been developing Android project with Godot 4.5.1.stable version, and Now I updated to Godot 4.6.stable. I exported Godot project as .pck file and imported it in Android project under asset folder, it worked well in Godot 4.5.1. But after upgrading to 4.6 (both editor and Android ...” — godot-forum